Creating The Cars Of Need for Speed
A Genuine Passion

When you have a passion for all things automotive and have grown up playing video games, it’s no surprise when you end up being a part of the biggest racing game franchise in the world, Need for Speed. Let me introduce myself, I’m Bryn Alban the Vehicle Art Director at Ghost Games. This year’s Need for Speed title will be my fifth in the series, and long-time Speedhunters readers may remember my artwork during the days of Shift and Shift 2.

BANANA SHOT

My passion for cars started at an early age. My father always had some sort of car being worked on when I was growing up, so needless to say, there was no option but for me to follow in his footsteps. At the age of 8 my parents bought me a kart and we went racing. Ten years ago I bought my very first Nissan Skyline – a 1990 R32 GT-R – and since then I’ve owned a couple of BMWs and a few more Skylines – most notably the Yellow Banana, which has cropped up on Speedhunters a handful of times. I have another Skyline now – an R34 – that’s just waiting in the wings to have some work done to it.

ME AT AN EVENT

Mixing the love I have for art and anything on wheels naturally led me to creating models of cars as mods for various racing games. I learned my craft by trial and error, seeing what worked and what didn’t. Learning this way makes you a much more agile artist. Last year I was brought into Ghost Games as the Vehicle Art Director, as my knowledge of car culture was needed to help shape and form the cars that we have in this year’s Need for Speed.

RELEVANCE SHOT

The first thing to do when deliberating a racing game is to determine a car list. The past few titles have all been heavily influenced by the latest and greatest supercars – the Koenigseggs and the Paganis. However, this new offering asked for something a little different; something that harked back to the days of Underground, Carbon and Most Wanted.

The trick with determining a car list is to try and take subjectivity and personal taste out of the equation. This time we decided to try and cater for several types of Need for Speed gamers: those that enjoyed the days of Underground, the more recent players who have enjoyed Hot Pursuit or Rivals, and even those players that casually pick up a box from a shelf and just want to have a fun driving experience. After several lengthy discussions and meetings we have a car list.

CUSTOMIZATION TONE

So now we know what cars we want, next we have to figure out what we want them to look like. This is a reboot so it’s only natural that we want to bring back customization – but we want to do it justice. We want it so that everyone can relate to the cars. For that, we focused on ensuring that we had the latest and greatest AEM companies and brands signed up to make the experience truly authentic – something you feel that you could do in your own garage, workshop or driveway. Customization is back and in a big way.

Building The Artwork
LOOKDEV SHOT

When we know what we want to build we start looking into how we want to build it. The first step is a process called Look Development, where we start prototyping the new feature sets that we want to include. That’s the dust, dirt and damage layering, how we add rain to the cars and even down to the details of what colour and material values should be applied to each part. The image above shows some of our reference photos coupled together with the same scene recreated in the game render engine. I think you’ll agree that we’re pretty close to matching reality – see if you can spot the difference in Presentation Mode.

RAIN-SHOT-new

Our aim with this process was to make use of the Physically Based Rendering (PBR) capabilities of our Frostbite engine to create accurate real-world materials, surfaces and lighting to reach a life-like visual image.

REFERENCE SHOT

To be able to faithfully reproduce the cars that we wanted in this title, we knew that we’d need to capture as much reference of them in their own natural habitats. Not only would this allow us to capture real reference, but it also allowed us as developers to delve into the car scene too. Together with Speedhunters we were allowed unprecedented access to various car scenes around the world, whether it was with T.R.A Kyoto and Liberty Walk in Japan, visiting the craziness of Gatebil here in Sweden, or even by visiting the SEMA Show in Las Vegas.

REFERENCE COLLAGE

The key to good artwork is good reference. With the amount of real-world customization that we are taking on board this time around, good reference was going to be more important than ever. In recent years we’ve been recreating mostly modern-day supercars or sportscars that we could heavily rely on CAD from each manufacturer to reproduce the cars within millimeters of their real-world counterparts. But what happens when you’re trying to reproduce a niche body part that a skilled person has built in his backyard workshop with little more than their imagination? You need reference, along with some more reference. Our skilled team of artists turn what seems like just a set of photographs into full 3D models. They have tools at their disposal that allow them to match camera angles and lens details in the modelling software, and then overlay their geometry over multiple reference images. This allows them to maintain consistency and accuracy even when compared to their CAD-based counterparts.

It’s In The Game
FROSTED SHOT

Once we have a good quality 3D model we can import it into Frostbite’s own editor, FrostEd. Each model is broken down into its component parts and setup with naming conventions for everything, meaning that an import is just a few mouse clicks away. It’s always important to have clear and simple tools to allow artists to import models and geometry, as the sheer quantity we’re talking about here would be impossible to handle if it were all done manually. Each stock car is typically made up of around 24 parts and around 50 textures, and that’s before we even add any customization into the mix.

SHADER SNAPSHOT

When a car is freshly imported we can then add all the materials to it. This is what makes the paint glossy, the chrome shiny and the tyres rubber-like. Each car has around 25 materials to cater for, and each type of surface and each material is controlled by its own shader. The beauty of our PBR engine is that we are able to input real-world values for all the materials and they simply just work™.

INGAME SHOT

Next up is trying the car in-game for the first time, which is a particularly exciting step. We are then ready to ship the car off to our physics and handling guys to work their magic and make the cars feel fun and rewarding to drive.

CUSTOMIZATION SHOT

We’re not quite done yet though. Whilst the handling guys do their thing, we’ll carry on working in parallel to add the customization parts to the cars. This was no small feat for us this time around as we wanted to give you, the player, a real depth of customization. From changing full body kits down to which exhausts you wanted, or whether you want stretched tyres on your rims or small canards on your bumpers. We have to set each one of these parts up much the same way as we’d set the main car up. The image above is a tiny snapshot into some of the items available for just a few of the cars.

DESIGN WORK - KHYZYL SHOT

So what do you do when you have a brand new, factory-fresh car that needs some customization? Well, we have to design it! Not wanting to ruin the authentic feeling, we make use of more real-world reference to influence our design decisions. We are also lucky in that we have talented concept artists that bring a whole new fresh outlook to the world of car customization.

GARAGE SHOT

With all that said and done, we have a car finished with all its customization options in place and ready for you to get your hands on.

Hopefully this gives you an insight into the world of cars for Need for Speed. Obviously we can’t divulge too much information at this time, but I’m sure you’ll all be excited to see what cars we have and how you can customize them when you get your hands on the game in November.

Bryn Alban
Instagram: needforspeed_bryn

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611 comments

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1

This looks spectacular! As did the trailer. 

The Speedhunters-influence is very obvious though .. That's a good and a bad thing as I hope there will be more customisation to existing body kits and a broader variety of parts than just the 'usual' RWB/RocketBunny/MagnusWalker/Libertywalk-stuff everyone loves (...but also might be a bit fed up with).

2

if this game does not come with a manual transmission option it will be pointless to get. this game looks too damn good for it to flop because of no manual transmission.

3

maxproof I don't think that will be the case, also, Speedhunters came from NFS so there's an obvious influence, as they share an origin.

4

It will be possible change the width of the rims and tyres?

5

It will be possible change the width of the rims and tyres?

6

oldschoolcat One day my friend, one day.

7

maxproof It would be cool if the games of this type, in the future, would come with a standalone simple 3d bodykit design software with which you can create your own kits and upload them in the game. People do this now, but it's reserved for only more skilled individuals who find a way to bend the game code to their will haha, but imagine if a game came with a software to do this simple way? Uffff...

8

ditchs14 Sorry to say but there is no manual transmission in the game.

9

shant95555 you mean Autosculpt it?

10

Looking at these screenshots, it looks to me like the game is catering to what's trendy now, or what has been in the last few years, rather than the devs trying to make something closer to a timeless tuner-centric racer. I haven't truly enjoyed an NFS title since the PS2 generation; I honestly still pop in Hot Pursuit 2 and the old Most Wanted every now and then, and I can enjoy Underground 2 so long as I ignore the ricer mods; that was really a well-made game when you look past that aspect of it. Most Wanted and Carbon were great fun while the main campaign lasted. I've played a few NFS games on the PS3; a couple were ruined by poor handling physics, and the other two, the HP/MW 're-makes,' were just plain dull. I'll definitely give this one a chance since it falls into my taste in cars, but my hopes aren't all that high.

But I have two very honest, not-trying-to-be-an-ass questions for you, Bryn, if you can answer them:
1) Are Honda are back in? I haven't seen them in a street-based racing game since the old Undergrounds. I would suppose Honda themselves just haven't wanted to be associated with that image.

2) Is the complete game given to the buyer from the get-go? There's nothing that's annoyed me more about the last several games more than how the game is released, yet immediately there are cars you have to pay even more money to unlock. I think it was Carbon on PS2 where people were able to use a GameShark/CodeBreaker/etc to unlock Special Edition cars that were hidden in the code of the standard game. Since then, I've grown a serious dislike for EA.

11

ditchs14 EA strikes again. pure gaymer swag bro no manual needed

12

@BARRACK OBONGO ditchs14 I don't see the point of a manual transmission in an arcade racer; this isn't Gran Turismo/Forza.

13

CyborgGT ditchs14 you're right it's purely subjective, some people just prefer manual transmission rather than pressing A or X to rooster scoot around town mindlessly. In my opinion this gets REALLY boring

14

For me a manual transmission helps me to feel like i am part of the car more and the driving is more involving even in game. Would be a loss to not have it when they trying so hard to base this game on real world cars.

15

Gary89 I agree, a lot is going into this to make it real as possible. you'd almost think manual transmission would be an obvious addition for the HARDCORE GAYMER ELITE

16

rally2727 shant95555 is not necessary possible that there was a fixed step in the 0.5-1 inches for the width of the rim. I would like to configure offset and the camber but that dream)

17

CyborgGT 2) you obviously aren't hardcore enough to understand bro, DLC has been so great in so many games and it's not like they could just include it at initial release for free. That would be so not conducive to ultimate gaymen experience that companies can create for you when you pay 15 installments of 19.95 just to get all your virtual ricers, that will disappear the second Microsoft stops supporting your online access and your HDD takes a dump on itself. ITS TIME FOR THE NEXT GENERATION

18

Hi Bryn, welcome to the team. I'm an avid video gamer, and have owned or played almost every NFS since it's inception. I also just may ask you some of the hardest questions on the game as well as be a severe critic. This game series has meant a lot to me over the 20+ years its existed and I care deeply how it will come out. I have been severely disappointed with a number of the NFS games that have come out in the last 10 years and truly hope you can give me some confidence to this title. 
   Physics, physics PHYSICS! With this day and age, a major game title should have the 3d modelling and detail at a ridiculous level, thats a given. But a beautiful game isn't diddly-squat if the physics and play just suck. Like The Run. Like Carbon. Like Most Wanted 2013. The games looked fantastic but the gameplay was simply terrible, and felt like a title designed for a 6-year old that's never been near a car. It was aimed at so low of an audience, I could not get more than 10 or 15 hours into the game before reinstalling Shift 2. There were 3 NFS titles with a good stab at driving physics, Pro Street, Shift and Shift 2. I sincerely hope this title will use that game as an inspiration and toss out whatever they did when they made The Run. The worst sin that the other NFS games made was that it could only be played with a controller. I.E., it was optimised for 13 year olds. If you want replayablility and a game that will continue to be played a month after its release, you need to have some depth and quality in the physics. Someone like me that actually wants to play the game on its hardest settings, yoked to the max, for months at a time both in game and online, and (if the game allows it) setting world records, well, we sorta need that. Please have the physics guys talk to the creators of Assetto Corsa, rFactor 2, or even Project CARS (gasp!!! the makers of Shift 1 & 2!) if they want an idea about a game that FEELS good. It makes all the difference between a "fun" game and a "great" game.
I am also rather disappointed in the drifting I see on the gameplay videos, it looks pretty hideous. Care to elaborate on whether this is gonna be just a hoot in the game or something that was worked on? Is it a "drift button" sorta thing, or will I actually get to clutch-kick with my G27 to initiate?
Will mods be allowed in the PC version?
How will the online be set up? the last good lobby system was NFS:U2. I want to be able to  find friends and teams, and compete against others in a logical way. Will there be separate servers like before? US/NA, EU, etc?

I look forward to any responses, and being completely serious. Thank you Bryn.

19
EktorasPapageorgiou

CyborgGT Nothing's like the flames and the sound as you are downshifting your Supra, while approaching a wall with 180mph, and only at the last possible moment you flick the tail out and enter a well hidden alley, as Cross with his Corvette is chasing you down..

20

D1RGE Autism, autism AUTISM!!! get ready Cyborg GT is about to comment telling you this is an arcade racer and physics don't matter. Which is understandable because this is an arcade racer. I'm not saying you're wrong, I've just come to accept the fact that no need for speed is ever going to be on the level of driving sims like Forza or Gran Turismo. basically EA killed my soul a long time ago. still looks like a great game, for what it is, this is a fantastic game. EA has some great designers and Bryn's work is a testament to that, absolutely astounding

21

Awesome. I'm pleased that the game isn't gonna be ridiculously heavy on Supercars/Hypercars, and that it'll relate more to the affordable everyday equivalents of supercars. Now we've got the cars sorted, I just need manual in game gearing

22

Every time I put a Khyzyl Saleem image on my desktop at work everyone has to do a double take as they walk by.  #FEATUREKHYZYL

23

I like Khyzyl Saleem's work. He always has some new almost every day on facebook.

24

I hope this game is as entertaining as the first Underground games. :-)

25
EktorasPapageorgiou

Excellent article Bryn, I am always thirsty for NFS details! 
But I don't know.. Do you really need to also adjust the game and make it appealing for the casual gamers who pick the game off the shelf, but don't really know what is it exactly about? I think it should be the other way around. Make them research what are they are seeing on the screen as I was doing back in 2003!! I was one of them when i first played Underground but that game's magic encapsulated me and it still does!! It was a whole new world to me! 
Anyway, just my thoughts! I am pretty sure you and the rest of the team will make THE BEST Need for Speed!!! 
November can't come fast enough!! :)

26

I'm already in love.

27

This is gonna be a great game, aside from all the grumbling about details, this may be the best NFS yet

28

Will the list of cars get bigger in the future? Can't wait for the new game!

29

My first - and last - foray into the world of gaming was a Sega Master System I got for Christmas in 1987. 

Played with it until the Genesis came out, lost interest for some reason, and haven't been back since. I could never get into video games, and I've never really been able to figure out why. I do CAD (Rhino and SolidWorks), but for some reason, video games just don't fascinate me.

That being said, these images are remarkable. It's amazing how realistic one can make what is essentially a mobile 2D picture, if one cares to put the time into it.

My only real complaint is with the terminology. I've always believed it was inappropriate to call 3D virtual structures "models." A model is something physical - something you can touch and hold in your hands. 

It seems to me that "Construct" is a better word for these things. But whatever you call them, these particular ones are amazing.

30

im melting, if i dont get this game soon ill become liquid, so yeah can i get it now :) 
looks sick guys, keep up the great work, i cant wait, but one thing i want to say, if theres only the brz, can you put gt86 OEM headlights as an option please, i love those :D

31

86_4_life "melting" is exactly how i feel right now bro, I feel your pain.

32

Ice Age Well that is the thing though, these day's they are 'modelled' in 3D, only virtually. No 2D made to look 3D in this day and age.

33
BARRACK OBONGO

PLS TELL ME BUGATI VEYROOOON?????

34

@BARRACK OBONGO no fuck your supershit car.

35

@BARRACK OBONGO CyborgGT yet witcher 3 will have 16 FREE DLCs that will be released later, but ea needs their monies $$$

36

Well that was a nice little look into the visual side of the game but what about the performance aspects? So far we've seen in-depth aesthetic mods but that all falls a bit flat if the go-fast bits aren't as in-depth, no? What can be said for that side as of now?

37

rttastastasg No fuck your face

38

I don't care about Supercars, but a Ford Escort RS Turbo S2, it's my dream on the games!

The chance of own a car, like my real car, it's a Dream!

39

Anybody else REALLY REALLY want the new miata with that kit?? I know I do haha

40

As a huge NFS fan growing up, I haven't been overly excited about a NFS game launch since Shift. It looks like you guys have been hard at work to make an awesome game, I can't wait to try this one out!

41

This game looks fire but can someone tell who the hell voted on no manual transmission like ive been playing nfs since 03 and literally my only vice with the game is the lack of that option. I love you guys at EA, but come on i feel like there was a lack of consideration. I mean im still purchasing the game because speedhunters is life and this game looks amazing.

42

I don't know if this will already be in the game, but I would love to see a Mazda rx-7

43

@BARRACK OBONGO no...thank u

44

FF Hondas plz!!!!!!

45

shant95555 read tho :l

46

VIP?
Oh my god yes. If we can go nuts on that Huracan and be like Morohoshi-San I may never play another game.

47

They really are making me feel happy that I pre-ordered this game

48

Please, make more Vw. Vento mk3 VR6, Golf mk2 G60. Add 90-s Mercedes, Opel Calibra turbo, Audi V8 and more New classic cars)) And few group B cars)))

49

DamienArcher honestly an Rx-7 is a must if your going to have tuners its literally one of the most iconic tuner cars so i woulldnt worry :P

50

SalamiSE Who dafuq cares you act like its a big deal let him drive a buggati and you can drive whatever dafuq you want this is a reboot for every nfs fan to enjoy

51

" ...the latest and greatest AEM companies and brands signed up to make the experience truly authentic..."


OEM? Freudian slip?

52

Hopefully this isnt as arcadey as the past few games. If they could make the physics and handling more like forza i would play it all the time.

53

Really cant believe manual gear change isnt on this game gonna lose out big time big fan of Need for speed but i think the creators have become lazy iv played App's on my I Phone that gives you the option to have manual gears...

54

hmfatlace Amen

55

i really don't no what u are doing with no manual gears your trying to make a good game but u have just failed how can u compete against forza and other driving games when u can't even be bothered to add manual gears

56

Whats with the Hachiroku? AE86? Toyota Corolla GT-S or what you wanna call it. Put it in! :D

57

Put in the 2017 Ford GT with Liberty Walk Rendering!

58

@Whoshot  Nope, OEM stands for original equipment manufacturer. He was talking about Aftermarket equipment manufacturers, aka AEMs.

59
ShinemanSpaghetti

FloriMaZenki YES. And maybe a Sileighty too.

60
ShinemanSpaghetti

Adding the Sileighty would be nice. Even if the S13 front bumper would just be a customization option for the 240SX.

61

November is too long...

62

ShinemanSpaghetti If I'm not mistaken, the 180SX is another name for the 240SX.

63

Even if it doesn't make it in, I'd love to see the 300ZX

64
BARRACK OBONGO

ShinemanSpaghetti PLEASE ADD THIS FOR THE LOVE OF DAGUMMMMIIIII plus those chicks that drove it

65
BARRACK OBONGO

hmfatlace I think it has to do with their frostbite engine they're using or something. my best guess

66
PedroHenrique39

Now I don't care anymore if the game it's going to be 70 or 60% on the final version and then only DLCs, this game it's straight perfect, i think even Forza 6 or if a New Horizon it's going to come will surpass the greatness that this game will have, and it look's like the "finished car" they have said here is the 180SX and that car is one of my favorite ones it is just losing to Civic and Corolla AE86 (which if Speedhunters,Ghost and EA could kindly put in the game i would freak out hahaha). The only thing I can say is Thank You, very, very much. 
I hope you read my words and bye.

67
BARRACK OBONGO

rttastastasg lmao calm down I was joking what are you 15? learn to recognize satire

68
PedroHenrique39

@BARRACK OBONGO So you know Sato Mako huh and her friend whose name i have forgot :P. Yeah that would be great, and even more because we will have mountain roads to drive, so Touge Sections are coming!

69
BARRACK OBONGO

SalamiSE BUT ITS SO SICK BRO LIKE IT SHOOTS FLAMES AND GOES SKRRRRT PLUS IT HAS A DEPLOYABLE WING AND COST 1 MILLION DOLLRS

70
BARRACK OBONGO

rttastastasg BUT IT HAS THE WORLD RECORD FOR FASTEST CAR EVER AROUIND MY GOOCH TRAIL AND IT TAKES 2 KEYS TO DRIVE PLUS IT KNOWS HOW TO MAKE HEKTIK SKIDZ LIKE A TRU SUPER CAR TRY GETTING UR CIVIC TO DO THAT BROOOOOOOOOOO

71

Maybe in terms of customization they have Horizion beat but in terms of physics and there overall package Forza Horzion is still on top,I don't doubt this will be a great game but we've seen EA fuck us over before so I'll wait till I actually play the game before saying it'll be amazing.

72
BARRACK OBONGO

86_4_life ur mum is "melting" unto my cack the second this title drops and she sees im ballin out with a XBONE ONE DOOOOOD

73

I swear to god, if you dont include Supras I will never play another NFS game.. 

The obvious models from each and every Japanese manufacturer, Honda, Nissan, Toyota, Mazda, Subaru, Mitsubishi, 

S2000, Civic, Integra, NSX, Prelude
GTR, Silvia, Z, 180SX
Supra, Celica, MR2, Trueno, FT86
RX7, RX8, Miata, Cosmo (for that 20b goodness)
WRX, BRZ, Legacy
Evo 3, Evo 8, Evo X, 3000GT, Eclipse

i know ive forgot something, but thats the bare minimum that you need for the Jap side.. Then Euro, American, and if you are feeling generous again - add a few Australian cars - 2 to be exact - the HSV 427 and the Ford TS50 or a BOSS XR8..

74

I hope that this beauty is in the game. That's all ask for. Even if it doesn't make it in the game, I would still love this game for a very long time

75
BARRACK OBONGO

rttastastasg CyborgGT NO WHEY DOOOOOOOOD 4 REAL

76
BARRACK OBONGO

B005T best point made in this entire comment section, for all the people saying arcade racers don't need manual option

77
PedroHenrique39

DarrenDG Yeah I know but can't a man dream? haha

78
BARRACK OBONGO

PedroHenrique39 how could one forget those bouncing 2d tatties, THE END OF SUMMER POOL EPISODE

79
PedroHenrique39

@BARRACK OBONGO Yeah, how could Iketani let that girl go away, i will never understand the feelings of love that the japaneses have.

80

Speachless, all i can say is thank you.

81

Love the way you going with this game. You really do now what people wanted for so long. 
Only thing i really hope you put in the game, are proper stance options, as it is such a big part of the car culture these days. So many people try to find ways to stance cars in various racing and video games. 
Why not simply implement options to make cars really low, changing wheel offset, camber and maybe even have airsuspension for cars. To see that in the final game would make so many people happy. Your moodboard allready hade 'stance' as a criteria in it, so im confident. ^^ 
Im sure you make the game as good as it could be. Beside racing, drifting and the tons of customization options, stance and fittment in that game would round it off. 
Looking forward to the release. Keep it up.

82

So what do you do in this game? Is it like a street racing thing or what?

83

Oh, another silly car arcade game with hopeless car physics and total lack of rear simulation. Should I waste more cash on a NFS-game I'll only play for a few hours before it gets boring?

84
mrcmichealevans

I hope that this game is compatible with gaming racing wheels..I've been using them for a while now and I think that it would make this version of the game much more fun!

85
mrcmichealevans

Leofred2000 dude! If you don't like it why read up on it?ha..go play project cars!ha,ha,ha!!

86
ShinemanSpaghetti

Also, with the Sileighty and Initial D being brought up with my last comment, I also have the IDEA of having the 2 door AE86 Trueno (from Final Stage) being added. It's unlikely, but I think it could work.

87
ShinemanSpaghetti

Honestly, I find the 2 door AE86 pretty underrated when compared to the hatchback counterpart, even thought it's at the top of Initial D Arcade Stage 8 Infinity's rankings.

88
mrcmichealevans

@Bruno preach brotha! lol

89

TashanLawrence Thank you T! The passion of people who do this has inspired NFS!

90
mrcmichealevans

RichardGT4 if you can't just go and buy it off the lot or from someone'syard then it shouldn't be in this version of this game!!

91

I can't wait to play this game

92
ShinemanSpaghetti

@Bruno Honda doesn't really like their cars being chased by cops... Sorry bout that.

Anyways, the R33 GT-R has yet to appear in a modern NFS game. Same goes with a Celica (I'd prefer the Celica GT-FOUR), Eunos Cosmo, and Legacy B4. The Evo 3 never appeared in an NFS game yet, but I am an Initial D fan so I support the Evo 3. The 3000GT was only in Underground 2 and is pretty underrated. Aside from the Sileighty, I'd also like to see a BMW Z4 M Coupe (IMO it's fair game because of the Hatsune Miku Z4 tourer), a Mitsubishi FTO (underrated FWD), a Toyota 2000GT, and maybe a GC8 WRX.

93
ShinemanSpaghetti

mrcmichealevans RichardGT4 NFS Carbon had a fully customizable Dodge Challenger Concept...

94
mrcmichealevans

NeedforSpeed TashanLawrence fa sho bro and or chic!! Ha,ha..just pay close attention to your fans PLEASE!lol

95
ShinemanSpaghetti

Also, the SW20 MR2 GT-S was in NFS Carbon, but you couldn't customize it.

96
mrcmichealevans

ShinemanSpaghetti my home boi got one!

97
mrcmichealevans

Ya gotta put in a scion tc, wrx sti, & a civic!

98

manual transmission pleaassee. im begging i need to be able to downshift in all the tunnels

99

If possible i want you guys to give a function to add winshield stickers,photo/pic to sticker conversion so that i can add the famous Mid Night Club (no, not the game) stickers.Bodykit makers such as BN Sports,Vertex,URAS,RE-Amemiya,TRA Kyoto(the old version not the wide overfenders),CBY,and last but not least the Le Mans GT1 body kit for the Porsche 993

100
mrcmichealevans

Schwaglet I  feel ya dude but there's so much going on in this game man there's really no real time for shifting..it's like rivals  (if you played it)but not rivals...if ya know what I'm saying!;)

101
mrcmichealevans

AprilexHK I likkey!:)

102

RichardGT4 the concept artist for this rendering is currently working on Need For Speed. Khyzyl Saleem.

103
mrcmichealevans

Smiggins no go back to the top of the page and start over! Apparently some hasn't been reading!

104

mrcmichealevans Schwaglet and the 2012 Most Wanted lol

105

So hype right now! cant wait for this! wish they put a lot of wheels right there, plus tons of customization that no car would be alike.

106

@Bruno I heard Honda is not agree to put their cars in because Honda doesn't want the street racing image sticks to their Civic.

107

How about a Forester Sti?? Wagons are fun to drive too!!

108

Smokemup Toyota Corolla Touring Wagon

109
mrcmichealevans

You should also be allowed to play  (as far as ps4 version ) your spotify account through your sound system or your own downloaded music!

110
mrcmichealevans

MikeedelMundo word bro!

111
mrcmichealevans

rally2727 mrcmichealevans Schwaglet true dat bra!

112
mrcmichealevans

yomamazero iI can definitely see this baby in this game.

113

Leofred2000 Forza 6 is that way. Oh, whoops, sorry. Simraceway is THAT way. Oops, uh, I was wrong. Project CARS is right over there where you wanna go.

114

ShinemanSpaghetti  Good Looking 86!

115

Rxserve SalamiSE Yes, I would also like an even wider and lighter Veyron n(by the way, f______ VAG why did you not make a lighter Veyron, anyway? There's enough people who would but a 2000-lb Veyron), and past tuner-centered NFS DID have a 'Vette, Koenigseggs and other supercars, but they're pretty damn OP cars, and there isn't that many shops that'd be able to tune CvK's new beasts, for example. At least, not those in the game.

116

If the images and mood board are anything to go by, its good to see the
NFS series going in a more realistic direction. My favorite game for
customization is The Fast and Furious from Bandai Namco based off the
Tokyo Drift movie. To see all the Japanese hero kits come to life in a
game was just a dream come true. It was the first time I had ever seen a
Strawberry conversion on a Silvia in a game or got to kit an R34 with
the Top Secret Kit.

117

AprilexHK Smokemup  caddy ctsv wagon? audi allroad?

118

KRaZyAmmo ditchs14 Hey man, I was afraid of this. Can I ask if you know this for a fact or are you just making an educated guess?

119

rally2727 Ferrari too

120

@BARRACK OBONGO D1RGE I don't need a game that looks good. All the racing games now look good. I need one to play good, and NOT GT6 or FM, more like Assetto and CARS

121

That's what I'm talking about!

122

So glad NFS is going back to its Underground-esque days. The street racing, car customisation is all awesome! I just hope the physics and handling are good!

123

I hope the physics is realistic. Rwd, fwd, awd behave how they should. Car weight distribution and aerodynamics actually come into affect. Wheels should perform differently depending on size, width etc and tyres should also perform differently depending on what tyres are used, how wide they are, how much they stretched etc etc. I'm not talking racing sim but a highly realistic tuner game would be epic. Also please let us change seats such as bride, recaro etc, let different exhausts sound different, rotaries should be able to be ported! And we should be able to make our own custom decals and stickers, miss match panel paint etc (if I want a black car with white doors, bonnet, rear bumper etc etc I should be able to do that!). Little details will make or break this game. Also have different style of over fenders that are available on all cars, as in real life you can get generic overfenders that fit just about anything... Also one last thing I want to be able to choose my offset, if I want the wheels tucked in or poked out that should be up to me.. Ty :) hope this game turns out great.

124

Man it has to have evo 6 tme and 22b wrx as I think they all time classic. I think skyline gtst's would be brilliant and old skool jap cars too, rx3, series 1 rx7 original gtr skyline, r30 iron mask, Old skool Toyota celica, Toyota starlet ep82, original Toyota sourer... Plus engine swaps would be rad!

125

wish you could slammed cars ridiculously with some ridiculous camber just for cruising purposes and feeling cool aspect . :D

126

I just...Omg...that....180SX...I can...rest......

127

HOLY SMOKES......I WANNA SEE MORE LIVERY(INCLUDING ANIME/ITASHA LIVERY SINCE SPEEDHUNTERS ALSO COVERED THEM)

128

ShinemanSpaghetti so does the kenmeri skyline...since there's no kenmeri in a modern nfs game

129

D1RGE rally2727 NFS Rivals = exception then

130

Even though I REALLY want the Honda Civic Type R, Honda does like the Ricer stereotype the Civic gets.

131

We do need a game that can let us put up Mid Night windshield banners. And give us the Mid Night Car Speciall stickers while they're at it! lol Old school Abflug, Amemiya, and Auto Garage TBK kits would be the shit.

132

Speedhunters team please bring the 2003 M5. It was in Hot Pursuit 2 and High Stakes and is considered the best M5. First ///M car with a V8

134

PLEASE PLEASE BE THE FIRST TO PUT AN R33 <3

135

more variety the better

136

1988 r31 passage gt. Jzx81 mark ll. C33 laurel. A31 cefiro. 4 door r32 34 skyline. Y34 cedric. Wide rims and streched tyres please.

137

I wish there is celica models bring in to need for speed. From classic 1st gen till last gen models. I don't see them apeeared in the game anymore other than grand tourismo

138

Supra + manual transmission, otherwise I won't play it. I've lost my hope for a good NFS game after the first Most Wanted. Carbon was a cool idea but poorly executed. The Hot Pursuit, Rivals etc were a joke.

139

@ar There's no manual transmission >:   I rarely play with it doe  .>.

140

Let us make your own vinyl/livery please. It'll be ridiculous to have such a deep customization but not having the option to create your own vinyls.

141

Come on!!! Give us MANUAL for drifting and COCKPIT VIEW with WHEEL SUPPORT!!!

142

you guys work hard on this don't you? :) i respect that one .. i respect all of you guys works :) thanks for bringing back full customization!

143

Want to work with them, that was some hard work they put on a game.

144

Miura needs to make that MX-5 kit!

145

put a fc3s in the game, still i probably wont play it because arcade style racing is boring (:

146

but will be the parts removable like no bonnet no front bumper or rear bumper to give cars that beat ip drift misle look? none besides SLRR hawe ever done that, and it was a unfinished game

147

Run out of gas and you're fucked...

148

Love to see NFS going back to a realistic style, the series was really at its best with Porsche Unleashed, Hot Pursuit 1&2, and High Stakes 1&2 (not the reboots).  Hope you guys have dropped the previous physics engines and created something more realistic as well, it will really make or break this game, so many gave up on this series due to the past few games.  The one thing that absolutely has to go though, is the damn auto catch-up/tether system, it absolutely kills any enjoyment in the previous few games, you get through a whole race in first just to be doing 250mph and some random npc car passes you like you were setting still, it really drained all of the fun from the game.  It definitely shows how hard you guys are working on making this a game that gives a much more customizable feel, something Forza, Gran Turismo, and many others have been lacking the last few years.  If you guys ever run out of inspiration though, go back and play the Tokyo Xtreme Racer (Import Tuner Challenge) series, the level of detail and customization they did was bar none, you could even change out the headlights and tail lights to multiple colors and types, it was awesome.

149

@BARRACK OBONGO CyborgGT Later DLC packages are to be expected, and I'm fine with that. It's when these DLC cars were coded into the game from the beginning, but EA decides to hold them back from you anyway to try and nickle-and-dime their customers.

150
Hellafresh Society

Im hoping for Volkswagens

151

Fantastic artwork. 
Nice to see a shot of my local track on SH as well! :D
(that is Pembrey in the E36 pic isn't it? )

152

@BARRACK OBONGO D1RGE Lol, handling physics are the most import part of the game for me, too. Really, that's what has killed all the recent NFS games in my eyes. But then this guy seemed to enjoy Shift 1, where I thought it got worse as you got into faster cars. I just meant earlier that manuals have always felt weird in an arcade racer for me; just my opinion, I never run automatic in GT/FM. As an arcade racer, the handling should be a bit more drifty but still have a solid root in reality. I agree that the handling in the HP/MW remakes weren't fun in that department. Especially in MW, the speeds were almost too high to enjoy in a city setting.

153

RichardGT4 ShinemanSpaghetti Depends on the body style. For this S13 generation, the American 240SX fastback (pictured here) was badged as a 180SX in Japan; it had flip-up headlights in both markets. The American 240SX coupe was a Silvia in Japan; Americans still got the flip-up headlights like the fastback, but the Japanese got these static lights pictured here. A "Sil-Eighty/Sileighty" is a Silvia front end on a 180SX body.

154
Finalstriker12

This is all i wanna Rice with these bloddy awesome custumization,bby!

155

If you want to see more concept art check this guy, he's probably working for them
https://www.facebook.com/TheKyza?fref=nf

156

I wonder is there a day time? since underground is always night time.  i would love to drive and just roaming around the city, and if there's a cockpit view that would awesome too. just like in shift2

157
D1Technoligy91

I'm so exited about this, can't wait until November now!

158

Wow! I think it's really awesome you incorporate these awesome upgrades! Very nice to see some background information! Here's to hoping that that physics will be not as arcade-like as the last NFS titles....

159

Please, just don't make RB and RWB kits the only way to visually modify the cars.

160
mrcmichealevans

A cockpit is a necessary thing to do! I personally always drive in cockpit view and I love it!

161

Please bring us new cars/bodykits consistently with every update, like Rockstar does it in GTA V. Otherwise you might lose the player's interest :)

162
mrcmichealevans

Furkettun yeeees!!!

163
raidensnakeezio

MikeedelMundo The game will only take place from dusk till dawn.

164
raidensnakeezio

mrcmichealevans Unfortunately, a cockpit cam is not being planned.

165

EythanAldrich Like Love Live McLaren..?

166
mrcmichealevans

@mrsaeed I just want to see one spit flames from the  exhaust! And I hope you're cars spit flames!!I love that!!!

167
TheChickenwing100

@me Yup he does

168
ShinemanSpaghetti

JormungandM3 Besides NFS, Wangan Midnight Maximum Tune is my favorite racing game.

169
ShinemanSpaghetti

Gary89 Engine swaps would be a must of the add the AE86.

170
mrcmichealevans

Manual, manual, manual!! I know It would be hard to do but it's necessary! VERY!

171
mrcmichealevans

And stop making us pay for things in the games!! We've already paid a hefty price out right why do we half to pay for more after the fact!!!

172
mrcmichealevans

JPRedhead you really need to listen to jp!! Speaking some real truth!

173
mrcmichealevans

raidensnakeezio mrcmichealevans ya!! I know!! Would really be nice though!

174

Please put in a mk1 Audi tt It's a class car

175

Engine swaps????? Take it that step further and will b an awesome customisation game!!!

176
mrcmichealevans

RickWaller I can feel that!

177
mrcmichealevans

raidensnakeezio MikeedelMundo yep!!

178

Evo9 & Impreza STi 2010 or earlyer must be in the game

179

ernie2492 you got that right homie XD hope you like anime like me

180

Throw some unexpected cars in there, too. like daihatsus, beetles, jeeps, kia souls, and/or mini vans. Sleeper cars are always fun to experience. But please don't forget the hatchback STi this time!!!!

181

James may had the exact problem on top gear xD

182

EythanAldrich Don't worry, mate. My favorite anime are ARIA, Strike Witches, and LL.

183

Please bring back Mantis & Vapor Widebody's from UG1&2 (Mantis on the R34 is <3333)

185

QD Even more confusing considering there's an aftermarket electronics & intake company called AEM...

186

ernie2492 well me....the idom@ster,sword art online,strike the blood,date a live, rail wars, shinmai maou no testament kantai collection and amagi brilliant park

187

hey can we have some Lowriders in the game and American Muscle? you got Frostbite Engine with Lowriders and Muscle this would make it the best game ever

188

mrcmichealevans raidensnakeezio What is wrong with NFS and EA?? NO COCKPIT VIEW!! AND NO MANUAL!!! WHAT THE HELL!!! COME ON!!! ITS 2015 ALREADY!!

189
ShinemanSpaghetti

I'm not kidding when I say that the 2 door Trueno is top tier.
http://idrankings.dyndns.org/version8/

190
ShinemanSpaghetti

mrcmichealevans If that does happen, I'd mostly just blast my eurobeat tracks at 11 in every race.

191

mrcmichealevans they already said there's no manual in the game.

192

The workflow you guys use is
very similar to ours at Rockstar. I'm a junior vehicle artist here and I'm really looking forward to this! Grew up playing NFS games and
its extremely interesting to see this article. Also noticed that mx5 concept by khyzyl saleem, big fan of his work and that make
me even more excited! Mad props :D

193
mrcmichealevans

BenXL you guys at rockstargames  fucking rock to dude!!!!

194
mrcmichealevans

ZephyrFate true dat dude!!true dat!

195
Finalstriker12

ManosApia Impreza STI 2010 Hell yeah! Dont forget the 2004 Subaru Impreza WRX STi this is a must too

196

mrcmichealevans Thanks man, means a lot :)

197
mrcmichealevans

ZephyrFate very impressed!

198

RickWaller Put vtec in every car! Haha :D

199
mrcmichealevans

ShinemanSpaghetti mrcmichealevans now that's what's up!

200
ShinemanSpaghetti

Finalstriker12 ManosApia Throw in the Lancer Evo 3 and Buntamobile (Impreza WRX STi Coupe GC8) as well.

201
mrcmichealevans

BenXL mrcmichealevans fa sho bra! Yall just keep pump'n out only your best bro! No less..and thank you artist over at rockstargames! Can't wait for the new gta! Love you guys!

202
mrcmichealevans

ShinemanSpaghetti Finalstriker12 ManosApia lov3 subarus

203
mrcmichealevans

Look all I haveto say is please pay close attention to what all these devoted fans have to say because this let'syou guysat ghost games truly know how much we all (below & above comments)love this game series.

204
Finalstriker12

mrcmichealevans ShinemanSpaghetti Finalstriker12 ManosApia Yup put this in as well! Subaru Imprezas and Mitshubishi Lancers everywhere!!! YES!...put in the Kia Ceed GT too ...uhmm...well... cause i drive that in Reallife :D

205

Ghost Games should put the Toyota FT-1 (A Modern Day Concept of the Toyota Supra).

206
Finalstriker12

RichardGT4 Holy Crap! :O

207

BenXL I played both NFS and Rockstar's Midnight Club as a kid.

208
mrcmichealevans

RichardGT4 BenXL a new mnc is definitely dew!

209
mrcmichealevans

Finalstriker12 mrcmichealevans ShinemanSpaghetti ManosApia I gotta tc!

210
mrcmichealevans

BenXL RickWaller love a vtec!! Had two..now I gotta tc.:(

211
mrcmichealevans

killakam22 mrcmichealevans I know..but it would be cool though! !lol

212
Finalstriker12

mrcmichealevans Finalstriker12 ShinemanSpaghetti ManosApia A Scion Tc?

213
mrcmichealevans

Furkettun mrcmichealevans raidensnakeezio THANK You!!

214

mrcmichealevans The Lamborghini Huracan is confirmed for NFS 2015.
And what's wrong with supercars? The Skyline GTR is supercar. And Toyota Supras can't found in someone's  backyard.
Clearly put, in the Nissan GTR and Lamborghini can be included, the Ford GT should join the higher squad.

215
mrcmichealevans

Finalstriker12 mrcmichealevans ShinemanSpaghetti ManosApia 2006

216
mrcmichealevans

And put out some more game play!!!...getting real itchy..already pre ordered an shit!lol

217
Finalstriker12

mrcmichealevans Finalstriker12 ShinemanSpaghetti ManosApia Dont say that,dude! Its a nice car.

218

To be honest, what's wrong with putting in the 2017 Ford GT? Lamborghini is already confirmed to be in NFS 2015. Yes Lamborghini.
NFS 2015 is more like Carbon in a sense. I love the balance it had in it's roster. Tons of JDM, and Tuners. TONS of Class Muscles and Modern Muscles, and a smaller Supercar roster.
ALSO: If Lamborghini and Porsches are in the game, I think the Ford GT should deserve a spot. I mean, Saleem, the guy who make those epic renderings you see above also made the 2017 Ford GT Liberty Walk rendering. 
PLS put in the FT-1, GT-R, Viper, C7, and Ford GT at the Top Tier cars please. Thx.

219
mrcmichealevans

Finalstriker12 mrcmichealevans ShinemanSpaghetti ManosApia ya!! after I rice it out!lol

220
Finalstriker12

mrcmichealevans Finalstriker12 ShinemanSpaghetti ManosApia True xD

221
Semenovmaxi2099

It's good that you make so beautiful cars, but PLEASE make NEW PHYSICS with not only new effects but also more realistic damages.

222
mrcmichealevans

Semenovmaxi2099 said the same about rivals as well!

223

too bad it has online-only DRM . deal-breaker for me

224
Finalstriker12

prudis maybe someday EA changed their mind and put an "real"offline mode too like in Rivals.

225
mrcmichealevans

prudis I have rivals and it's not as bad as you think..if anything It's probably the only thing keeping me playing rivals until this ideation comes out!

226

mrcmichealevans prudis well Rivals can be played offline very fine , its pretty much how i played through it. I hate online DRMs pretty much just because of Rivals - I played singleplayer (one of final races) while online and now sudden "migrating servers" message kicking me out of the game. And after migrations all my saves were gone :-(

227

prudis They changed it to offline mode also but your limited to play campaign

228
mrcmichealevans

prudis mrcmichealevans me to dude!! Had like 350,000 sp and outrunning a cop almost to house and freakin kicked out!! Messed me up for the hole damn day bra!

229

I think that it is necessary to delve into the culture of street racing. Many urban car that can change a variety of tuning, modifications, vinyl, deсals.
Do not sports cars costing $ 200,000 - $ 1,000,000.
We need a street drifting, bosozoku, kanjo, time attack, lowriders, stance and the rest of the street culture.
We need realistic physics and the behavior of cars on the road. System damage and hitting the walls, fences, road barriers.
Sorry for my bad english)))))Hello from Belarus!

230
mrcmichealevans

zhenybes13 it's just as I said further down the comment row to someone else "if ya can't just get up and go and buy it off of "ANY" lot in the world or buy it from ANY random seller in the world then it shouldn't be in this version of the game"...if ya want hyper car's there's rivals,forza,drive club,grand Turismo ect. ya feel!

231

"always online" deal breaker for me ! "online optional" is a good thing but "always online" => no go !

232

look at GTA V ! They separated it: Singleplayer and GTA V online. I love GTA V online but if I want play offline it is possible ! I am not forced to stay online all the time !

233
mrcmichealevans

Ya! They should really consider this!

234

I wish driving simulators had cars like this....

235

I guess no bugEYE STI in here too....last game when i really enjoyed my dream car was in 1st underground *cry*

236

EythanAldrich Initial D is where it's at. ;)

237

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238

RichardGT4 Forza 6 has first dibs.

239

bigzack You've never looked into rFactor then, or rFactor2. People are constantly creating new models and importing them into the game. They've had good physics, all tracks you can think of, hundreds of mods for all types of racing, many servers to play on, etc. The graphics are so-so though, but I was fine with that :)

240

So, I am honestly predicting this game to be as terrible and superficial as The Run. Same company, same shortfalls. No cockpit, no gears, no wheel support, at least 60% of the game will be paid DLC, a joke of the online racing, and two days after it's released, it'll never get mentioned again. Hell, after maybe 5 days I doubt it will get played at all.
  Yes I'm going against the grain from many of you. I've seen this play out on SH now for 4 game titles, the last decent one being Shift 2. Each NFS since then has gotten worse and worse, taking more and more away from the things that make a game worth playing. I.E., this game is made with one thing and one thing only in mind: to get you to buy it before it comes out. Why? Because the moment it hits and you actually play it, you will throw it away and would never spend the $60. Lemme 'splain, Loosey:

This company made arguably the shallowest and worst NFS of all time, The Run. They are concentrating on visual effects and car options, while stripping out core values as to what makes a game good. Every aspect of this game and it's development has been a conscious decision to cheapen out. It costs a lot more coding to add in a cockpit view, wheel support and a decent online system than it is to add another visual filter or another body part file/option. That's your answer front and center. Do the cheap option, hype the hell outta the game for presale orders, because like I said it's gonna fly outta the gate and right into the ditch. Trust me when I say this: You won't play the game after you finish it simply to put RB flares on a different car, but you would if the online was logical and alive and fun. 

I say this all from a deeply hurt standpoint. I have played every NFS since it's monstrous debut. 20+ years later I'm still interested in the series because some of the genre-changing aspects of the series made that much of an impression on me in the past. The series has proven itself many times over that it IS that good.....so when I see marketing abortions like this game, it kills my soul from deep inside. It's like watching the neighbor kid that was so brilliant, smart and motivated hit high school, meet the stoners, and utterly crap on their own future. Look at the first three NFS...the Porsche challenge...NFS:U and NFS:U2, Shift 1 & 2...
WHERE IS ROD CHONG AND PATRICK SODERLUND WHEN YOU NEED THEM?!?!?!?!?

241

mrcmichealevans They aren't.

242

mrcmichealevans raidensnakeezio MikeedelMundo easier to hide the details in the scenery if it's dark. Daytime they would need to worry about coding grass, good shadows, beams, etc. With dark, all of the little stuff is hidden.

243

RichardGT4 also wangan midnight

244

ktfright Forza is coming out on September of 2015. NFS 2015 is coming out November 3rd, 2015.

245

EythanAldrich True that!

246

D1RGE  Actually The Run was made by a developer called "Black Box" who are now defunct. This game is being made by a developer called "Ghost Games" and this is their second Need for Speed title, their first being 2013's Need for Speed Rivals.

247

D1RGE bigzack I was stuck with GT legends, now I'll try out rFactor 2! Thanks!

248

Really interesting article. Can't wait to see some gameplay. (And to buy my new PC)

249

We don't need Patrick Soderlund / Marcus Nielson or these former Criterion guys like Craig Sullivan ..... They can do "crash games" like the Burnout series but they don't know about the NFS series !
They should take a deep look at Need For Speed Most Wanted 2005 regarding "  car handling ( e.g. BMW M3 GTR ), track layout, story, and a very very good online mode, by the way: we need a lobby system again, where I can chose private or public match / collision on or off / decide which track / decide which car class or car / performance on or off !!
We need Producers like MICHAEL MANN ( NFS MW 2005 ), CHUCK OSEJA ( NFS Underground 1 ), SCOTT NIELSON ( NFS Underground 1 & 2 ), and we need the former Art Director of Need For Speed Most Wanted 2005 HABIB ZARGARPOR !! Best in business !!
Remember: " We don't need an constraint of always online "

250

BenXL Wait what? You work at Rockstar?Since when?And also,WHEN IS GTA 6 COMING OUT? nah JK,you guys are fantastic.Your games are better and better.Maybe teach the guys at EA how proper games are done.

251

Bryan,I got some requests for you and the guys at Ghost.DON'T SCREW THIS UP! If you think you're running out of time but still have to implement some more features,beg the CEO of EA or something to put the deadline sometime later,so you have enough time to spice up the game and so the game will sell and you will get paid more money (if that was the case).Also:make the game
offline! Also,stickers.We need stickers on our cars like Eat Sleep JDM,Fatlace,Low n' Slow,stuff like that.We need a solid online lobby,where you could do freeroam,car meets,races,etc and also have the ability to enter the garage,customize your car and get back in the same lobby.We need those.Also,car variety.And before I leave this comment off,can you please make it support 32-bit?

252

I really hope they add lowriders! It's based off of L.A. anyways!

253

@Alex D1RGE bigzack I made a hakosuka mod for rFactor2, should check that out if your interested :) https://www.youtube.com/watch?v=zC67ByE5Z6M

254

Kryotix Been here a year now :) Even I'm clueless to that haha. I love a lot of EA games, I'm a big battlefield fan.

255

i just hope it have better handling,manual transmission,turbo meter,and change rev meter.just input first view cam if possible,it will be like a real street culture driving

256

KEN BLOCKS HOONICORN! pls or make it a DLC pleaseeeee

257

we need performance upgrade options like SHIFT2 and dyno tuning like UG2

258

Max_Lazy_10 D1RGE I stand corrected, my bad.
I got Rivals and The Run mixed up. I believe my point is made though, Rivals was as neutered a game experience as The Run. I actually just had to refresh my memory, as I only played about 5 minutes of Rivals before uninstalling it.

259

In case you would do it that way, it would be awesome if these updates could be themed (e.g. Muscle Car update or Nissan update). Hope you guys know what I mean :D

260
ZacharyJamesOgdahl

ea has dissapointed me waay too much in the past 4 years so i really dont want to get my hopes up. and im sure as hell not buying it id the core gameplay mechanics arent there. (need for speed carbon and the original most wanted were great games why not base it off those) tbh this series needs to go back to need for speed underground in thge physics department. the arcadey physics were a blast to drive with. the physics in most of the newer nfs titles have felt like burnout, and while i like burnout thats not what i want from nfs

261

D1RGE I comletely agree, EA is the worst gaming company in the world, expect tons of shitty DLC, which, in reality, is in the base game, but locked, so they can rake in more money. This game will suck for sure, EA makes shit games anyway, the only good thing that came from them is this blog.

262
mrcmichealevans

ZacharyJamesOgdahl Now that'swhat's up bra!

263
mrcmichealevans

Kryotix yep!

264
mrcmichealevans

BenXL D1RGE bigzack pretty sweet ben!

265

What of the livery/sticker editor? Underglows? Rim customization? Etc.?

266
mrcmichealevans

Ken blocks hoonicorn & mad mike's red bull rx8 are must haves in this game!! MUST HAVES!!

267
mrcmichealevans

@Iamplayer_0 so true!!!

268

Should  be able go threw buildings and stuff! Let's really go open world !!!

269
mrcmichealevans

Dirtyui78 that would really be awesome!!!

270

Why is there a liberty walk sticker on the back of a ROCKET BUNNY FRS

271

NFSMW2005 Shift and Shift 2 were the only ones with an attempt at good wheel physics and being sim-ish, and I certainly wish they would go that route rather than this one.

272

Because it's a liberty walk FRS and not a rocket bunny FRS probably.

273

Where are the STIs!? Miata but no subarus, are you serious? I get you aren't releasing every car that is going to be in the game but so far I've seen no Subarus past the BRZ which doesnt exactly cut it for Subie fans. I won't buy the game until I see the full car list when it gets released, I hope I'm not disappointed

274

Therealstig There is SUBARUS! The Subaru BRZ!

275

xrockonx It's Actually a Subaru BRZ.

276

Bring in an ST185 carlos saintz, S chassis Nissan with swappable faces would be nice

277

I hope it has instant challenges (highbeam initiated racing), co-drive (to give a less skilled player some pointers, an afk/afc friend a ride, to show off etc.), and a track editor/race creator.
Dev's underestimate the value of user created content (sticker editor & track editor) in their games. It creates incredible replay value by putting control of the content in the hands of the player, increasing replayability too a nearly infinite degree. Devs should want this because it encourages gamers to hold on to their games much longer, resulting on less secondhand sales and more profit. RockStar picked up on it, as did Turn10 to some degree. It's what made MCLA so popular even though it's vehicle roster was miniscule. Here's hoping EA can get with the trends and make it happen for NFS. These basic open world racing game features are long overdue in the series.
And please don't implement some mandatory "15 minute idling" rule. People like to have car meets, sit around, kick the s*it , and admire your games. You want us to play it and be hooked. Not fed up, kicked offline, and annoyed. The more people see others playing it, the more people will want to buy it. Most Wanted had me fed up with that ish. At least give us 30 minutes to enjoy a conversation, grab a bite, or take a dump if need be...

278

PLZ FOR THE LOVE OF GOD!! Is the Toyota supra in the game :'(

279
DanielYoitiHidakaUrata

Miata RWB???!!!! NOOOOOO

280

For god sake. WE WANT NEONS

281

Deluxe edition what a joke

282

Add some Mitsubishi models like the Evo X.

283
BLKKNGtrapshxt

We need a 1968 Plymouth Roadrunner in this game.
What are cars you want to see??

284

Add the Golf Mk4 and Mk5 cars please. Thanks

285
BLKKNGtrapshxt

Nice models I completely forgot about those.

286

add the Fiat Punto, Please Please. Thanks

287
dujadonjajosica

Add free online racing game need for speed or give back world online pls

288

VW cars, pls!!!!1onze!!

289

For this game be awesome, we need a LARGE customization  and a good number of cars like 80 to 100, I want to buy this game, but if this game be like other Need For Speed (Need for speed most wanted), me and other thousand of people will be disappointed.
Thanks for the attention .

290
ShinemanSpaghetti

luhtri Ah, yes. NFS Most Wanted's underdog car. It's the slowest car in stock form, but slapping Junkman parts allowed it to compete with the tuned supercars. Just don't hit ANYTHING.

291
ShinemanSpaghetti

*prays that we get the Mitsubishi Lancer Evo 3*

292
AbdelrahmanOmran

Add the renault logan PLZZZ

293

we need ae86 :D

294

ShinemanSpaghetti but changing parts of the engine, it was competitive .. not to mention that was beautiful swapping parties and visual

295

Lancer evo..

296

AbdelrahmanOmran But it's ugly

297

BMW E31 850 would be a nice addition :D

299

This is going to be my first nfs game i want it so bad but i really hope the physic engine is good

300

AbdelrahmanOmran Crap FF car blahrg!

301

Please put in the Red Bull RX-7!!!!!!!!!

302

Therealstig The STI will come in the game. I'm positive.

303

Wanna know what? Need for Speed 2015 is just like Midnight Club: Los Angeles! I'm not joking. Both games feature Camera Sways, Action Cam, and both are set within recreations of Los Angeles (NFS is set in Ventura Bay, while Midnight Club LA is set in a Los Angeles Recreation). ALONG WITH THAT, Midnight Club features REAL KITS, Rims, Underglow, just like this game. Even if the Midnight Club franchise is dead, most Midnight Club Fans consider this a spiritual successor to the Midnight Club franchise. 
Also another similarity, the Police system in this game is just like the Police in MC: Los Angeles. 
Even if Midnight Club is a rival franchise, I'm glad EA is blending in the action cam and the features. The trailer itself gave me the Midnight Club nostalgia.

304

Honda S2K PLIS

305

Bogdan R D1RGE You don't know what will happen. This game is one that was put time into. The previous game, Rivals, was on a short deadline, and had to have been coded for pc, ps3, ps4, xbox360, and xbox one. They had to have spent even more time for laggy servers or other bugs. This game, they have been working on since around spring/summer area, so they have more time to get it running.

306

ShinemanSpaghetti luhtri Aren't they the same car anyways?

307

We need the fiat multipla

308

Lexus LFA for the love of God.

309
mrcmichealevans

RichardGT4 said that already!

310

subaru impreza wrx sti

311
IsraelLexorTrujillo

skylines , nsx , silvias , supra , evo , rx7 , gtr , bmw m3 gtr , is 300 , wrx,

312

Cadillac CTS-V would be a nice addition.