Meet Brian Stupski – hot rod designer, automotive encyclopedia and all-round nice guy.
First things first: allow me to brag on his behalf to back up that lofty claim in the title of this story. Last November at SEMA, he had five cars on display and you’ll be surprised when you realize which ones they were. His designs have won Street Machine of the Year, the Barrett-Jackson Cup, the Mother’s Shine Award, Goodguys Custom Rod of the Year, even the revered Ridler Great-8. That was just in 2013.
Brian runs Problem Child Kustoms – StudioPCK for short – out of a small office/studio in his Arizona home. Picture it as a top secret control center for custom car builders all over America. Surrounded by computer monitors, toy cars and stacks of reference material, his phone never seems to stop ringing – which he doesn’t mind one bit. He’s refined the art of bench racing into something that can produce tangible results, and that’s precisely why the top hot rod and muscle car builders all have Brian on speed dial.
For all the famous hot rods he’s cranked out over the years, I was a little surprised to learn that Brian works from a small home office. But I soon realized where the action was really going on – it’s all inside his head. His buddies used to call him ‘Human Hollander Interchange’ back in high school due to his ability to quote part numbers from nearly any make and model. He’s always been the guy to call when you need to figure out which bumper brackets you’re about to buy at a swap meet. He was raised on cars, and though he might have tried a few different routes professionally, fate would still have him right where he is today – putting that sick wealth of knowledge to work designing cars.
When I asked Brian where it all started, he answered, “Probably at conception.” We’ll just start with his first car – a ’69 Chevelle that he rebuilt at the age of 16. It looks like something a grown man would aspire to own, not a teenager. Perhaps an early hint at his tendency to stay ahead of the automotive curve?
Brian’s parents were both Tri-Five nuts, meaning they loved ’55, ’56 and ’57 Chevys. His mom won this award for her ’56 resto, which he keeps near his desk now.
I spotted this Tri-Five show memorabilia nearby, and learned that it was some of Brian’s early artwork.
He created this work before the digital days, using markers and letter transfers that you rub onto the paper by hand. I think the fact that he’s done this work manually gives him a real edge in the digital realm now.
Brian’s dad must be his biggest fan. Wouldn’t any car-guy dad though, if their son turned out to be a hot rod designer? When Brian got his first work into a magazine, his dad went out and had it framed, and it now hangs proudly in the office.
I came to StudioPCK hunting for inspiration. I wanted to know how Brian gets inspired to come up with new ideas all the time. Of course I found the requisite toy cars.
I also found stacks of drawing and automotive guides.
Like I said though, these were sort of expected finds. I mean, any designer must have this stuff on and around his desk, right?
As we talked I began to uncover where the true inspiration lived in this studio. It wasn’t about the space at all; it was about the guy who worked there every day and often late into the night hammering out details on the next big build. A good designer really has to be a great communicator, and with Brian’s infectious enthusiasm and deep knowledge, it’s not hard to take ideas and run with them.
It’s very much a case of give and take. Brian has a lot to offer to a shop building a car, and he also learns a lot in return. He puts it this way…
“Everyone brings something to every project, and it’s that organic discussion and process that makes it all happen. It’s never just one guy with a pencil, or another with a torch. It’s getting everyone to bring their ideas and skills to the table, and to decide where best to apply those skills and ideas.”
Each project is a new opportunity to learn a trick or two from the builder, since the really good ones are designers by nature anyways. The chance to hash out ideas on paper before cutting into a car can save a lot of time and money down the road too. This is something the big builders know, and it’s why shops like Rad Rides by Troy, Ring Brothers and ProRides regularly rely on StudioPCK’s services.
Therein lies the true driver behind Brian’s motivation and inspiration: the chance to develop ideas with other automotive greats and make friends along the way. Take for instance this traditional five-window he sketched up.
It belongs to skateboarding legend Steve Caballero, who also happens to be a hot rodder and artist himself. Steve and Brian have since become friends and even traded some artwork. The work Brian does has been the foundation for a lot of great friendships throughout the car industry.
How the pro does it
The one uncanny ability that I’ve never been able to understand is Brian’s knack for exactly nailing proportions while sketching freehand. The foundation comes from using the tried and true ‘box method’. It’s the first thing you learn when you open a book on drawing cars, and Brian still uses it to lay out every sketch. After that, things start getting a little crazy, so I’ll let Brian explain it himself.
On proportion: “I have a sort of science behind that. On a full-custom design, I put a ton of thought into making sure that the overall proportions and shapes are pleasing to the eye, and entertaining to view from every angle. I apply a fairly straightforward mathematical approach, with the golden ratio at the heart. Gustav Fechner, a psychologist in the 1800s, had studied what people found to be visually pleasing, using a series of rectangles with different proportions, and developed his hypothesis (called the ‘Golden Section’) that a ratio between 3:5 and 5:8 seemed to be the most pleasant to look at. Consider that most cars, when drawn using the box method (thanks George Trosley!), start with a rectangle of sorts, it made sense to me to adopt the hypothesis, and I found that aiming for a ratio in that overall rectangle of .62 in width to height gave some great results. Break that down further, and use it to determine ride height (say from ground to rocker, rocker to belt line, belt line to roof, and so on), and you can make just about anything look nasty!
“I use all of that, and then begin to break it down into the individual parts, to see if an idea holds up in both the math and the ‘wow’ factor. I look at the desired wheel diameter and the dimensions of the wheel opening, and begin to find the best possible sidewall height for the tire (this is where it gets really involved, because of all of the factors surrounding fit, moving panels, the associated support brackets, tying everything back in to keep the car strong, and not to mention always considering the purpose the car will serve), and then look at how all of that relates to the exterior shapes and the panel dimensions around that wheel and tire combo.”
“Simply put, it’s a matter of making every single element that will be visible on the car work in harmony. If I can make that happen, and then ensure that everything I’m going to move will, in fact, work in a new place, then I move forward and present the design. It’s a ton of research – trips to wrecking yards and weird phone calls asking friends to measure odd things on their cars.”
The ’55 Chevy of ProRides’ Denny Terzich is the perfect example. Brian explained to me that he’s been chopping Tri-Fives since he was a kid, starting out by cutting up plastic models. The culmination of all this work is his assertion that 1 and 7/8″ is the perfect chop for this car, and that’s what they’re doing. ProRides literally took micrometers to the saw blades before cutting into the pillars for the chop.
If the name Denny Terzich sounds familiar, it’s probably from the string of drag cars he’s built and raced. The most recent was Sick Seconds which Stupski also designed. The car not only looks good, it also runs six seconds on the drag strip and at one point literally blew the doors off at speed.
Another StudioPCK design you’re sure to recognize is the GPT Special Torino, unveiled by Rad Rides by Troy at the beginning of 2013.
Remember the back and forth between designer and builder I mentioned earlier? In this case Troy spotted a reflection Brian had drawn on the hood and liked the line it created.
The end result is the aggressive furrowed-brow front-end that is so signature to Poteet’s Torino now. Inspiration can come from anywhere, even when it’s unintended.
I told you Brian had some of the hottest builds at SEMA. Remember the Ring Brothers-built Pantera that had everyone talking? Yeah, Brian had a big influence on that one too.
Hundreds of hours were spent coming up with ways to make a quirky classic sports car work with Ring Brothers’ modern flavor.
Some early sketches show ideas for a smoothed front end, sans headlight housings.
In the end they designed and built new ones entirely from scratch. This is where knowing the shop’s capabilities goes a long way towards Brian knowing how far he can push a design. If a shop can’t make custom headlights, then he would have to work around that. Shops like Ring Brothers can make just about anything they want though.
I’ll bring Brian in again here to explain how he used rhythm to help inspire the design…
“I try to bring rhythm into my work. If I can direct the eye to move across a panel and then onto the next at a set pace, I can create an experience, versus just ‘looking at a car’. For instance, if I take a car that’s going to be an aggressive Pro-Touring monster with a ton of subtle changes, then I want you to miss some on the first view, and have to go back and spot them later.
“I’ll do this by incorporating a few ‘hooks’ – something like a re-shaped wheel opening, or a slick side mirror, or some trick relief on the fender. You might catch, moving front-to-rear, the tucked bumper. But that fender relief might take your attention right past the marker lamps we created, or even the splitter. You might go, then, right past the flush windshield on your way to those door handles, and while I have you wondering where the heck those came from, you’ll miss the brake vents or parting line we dropped into the rocker panel, or the slight extension on the C-pillar, and so on.”
I think we can confidently conclude that Brian Stupski is an inspired individual.
There’s just one thing
If you want to talk cars or design, Brian has a lot to say. These have always been our topics of discussion for the past five years or so that I’ve known him. But there’s always been one subject that I was reluctant to broach with him.
That’s the fact that Brian can’t feel his hands. At all.
Without going into too much detail, Brian has a degenerative nerve and muscle disorder that has forced him to adapt the way he works. I’ll never forget the day he said he was officially drawing from ‘muscle memory’. It’s true, I’ve seen the doctor’s reports of nerve conduction tests on his hands and forearms. Each line reads “Response: None.”
What all this means is that Brian has learned to be very calculated about how he moves his arms and hands. When he shakes your hand, he’s thinking about it a lot more than you are. But it leaves me with one question: how the hell does he draw like that?!
Brian’s work is almost exclusively digital these days, but that’s of little importance to the end result. He’s adapted and pushed ahead, like water flowing around a rock.
It’s an interesting concept to me: sketching without tactile feedback. I’ve felt the squeak a Prismacolor makes on paper and the scratch of a pen against vellum, and I know Brian has too. I suppose working digitally removes these elements anyways, but there’s still the challenge of controlling his hands via a frayed wiring harness for nerves.
So that sucks, but here’s the reality. Brian’s talent is in his mind and his success is his personality. He’s inside the car industry like you wouldn’t believe, and his ability to paint a picture doesn’t stop with his hands. He’s also a prolific writer, which led to a stint as Dodge’s REDLINE blogger this year.
Obviously the smart thing to do is to plan for the future. When Brian can’t draw any more, he’ll be blogging and writing books in an effort to pass the torch to the next wave of designers. He has a lot to teach the world.
I approached this story hoping to find out what inspires Brian Stupski. I wanted to know how he creates on a level that has the top builders calling him daily for ideas and advice.
It was only when I got the courage to bring up a touchy subject that I realized how much Brian can inspire all of us. I can’t imagine the difficulty of being a car designer when your hands are numb. To have to think about grasping the stylus and force your hand to go in the right direction to lay down a pen stroke.
But look at his body of work: the quality of it, the creativity and clever ideas. Look at the mark he’s already left on our industry. Better yet, talk to him. Do you even hear it in his voice? Not one bit. Will you hang up the phone with a smile on your face and a new idea in your head? You bet.
And on that high, we conclude our inspiration theme. We hope you’ve enjoyed some of the slightly leftfield content, perhaps read a tale or two to make you think, and drawn some inspiration to help you achieve your goals in 2014. Happy Speedhunting!
Now that is some inspiration.
First time posting. As an artist and car fanatic, this may be one of the best stories I have read on here. Awesome article man.
Its amazing that these old cars are being re-imagined into "new" cars. What will it be like in another 50 years when even a lowly nissan micra will be a rare sight. You can see where the VAG scene is going obviously mk1 and mk2 golfs will continue down the same path they are on and will be restored that way, but the newer metal, I wonder what we'll be doing with that in 20 years let alone 50. Probably hydrogen-electric hybrid swaps.
I love these stories about designers and their inspirations. The Syd Mead piece was great and this one on Brian Stupski was just as good. Kudos to Keith for going where others may not have in the interview. Another well written piece. I hope Speedhunters continues this type of work...
Brian definitely does awesome work. Ive said it for years. Awesome write up Keith
Brian is a great inspiration. As a car builder (on my first BIG project) and a graduated Graphic Designer, he is more than inspiration, he is a role model!
Brian is definitely one of the most talented people I have met and a great friend. This article is well deserved and I am so happy to see him getting some excellent press. Great job Speed Hunters!
Brian is one of the coolest guys I've ever met. So friggin talented and just a genuinely nice guy. He is a HUGE inspiration- so cool that he is doing what he loves- so jealous. Great article- fantastic photography too!
Love this! I have some of his art! It's rad stuff. Great to finally see pick on speedhunters! Love that Pantera!
so cool, brians got some serious skills. i love that pantera,
Found his work through tumblr and followed him on instagram... or was it the other way round.
Anywho's!? Stupendous work, especially doing most lay-outs straight from the top of his head.
Like all the parts of a car, without reference.
Credit where credits due, it all starts with a render and boy does he deliver!
Thank you Keith for the honest and genuine article on my son Brian. His life has always been about cars ( taking a back seat only to his family) and it has been my pleasure to see him develop into a wonderful human being as well as the best designer in the world. It is nice to see him get the credit he genuinely deserves for the designs he has imagined for his customers. You can bet I'm proud & love him!!!
Big thanks to Keith for the candid, personable story, and for the time and consideration. I'm humbled to be featured here on Speedhunters.com, and truly hope that my work will inspire someone to chase that dream. I've been fortunate to get to work with some VERY talented friends and clients (and some very trusting ones when it comes to a vision!), and would be nothing more than a guy drawing for his own enjoyment, had it not been for those friends and clients. I'm stoked to be able to turn on the Studio lights each day, and work on creative projects, and solve challenges as they pop up. To see designs come to life at the hands of skilled craftsmen is almost surreal. To see that work appreciated is enormous. Thanks for the support, and for taking time to look at the part I've been blessed to play in it all.
KRaZyAmmo Thanks! I hope it gave you some inspiration to adapt that method to your workflow... It's a relatively foolproof way to start things off on the right foot!
@chris chabre Thanks so much!
mbretschneider Wow... Thank you! That made my day.
Arvind72 Likewise, my friend! You, sir, have been an inspiration in my work and outlook on life in general. Honored to call you a close friend, Arv.
DavidSmit1 Thanks, Dave! Huge appreciation for your friendship and support! If a man is judged by the company he keeps, I'm certainly looking a lot better than I deserve.
ChrisHecht Thanks, Chris!
missile Thanks! I'm simply stoked to get to play even the smallest of roles on some great projects.
rld3signs Thanks! It's a blessing and a curse... Car parts = instant memory. Grocery list = no recollection whatsoever. Big thanks for the kind words!
@Len ...and thank for inspiring me as a kid. You certainly fueled the fire.
Thank you Brian, i am in awe of your talent and i wholeheartedly agree with your dad's comment, you are one of the best designers in the world. Every one of your designes i saw lat year has moved me, like a child seeing that special car for the first time. Keep up the good work, the world need more artists like yourself.
Stephan Mathee Thank YOU, Stephan! Big thanks for the kind words, and it makes my day to know that something I was fortunate to have worked on had an impact on you!
Wonderful article. I've known Brian for what seems forever. My son Kurt and he are still great friends though they live several states apart. I still remember Brian and his parents picking up Kurt before sunrise to work on the Tri-Five shows.
On the '55 Chevy, they literally took micrometers to the sawblade? Not sure why that would be necessary since they have to clean a saw cut anyway before welding and bondo comes into play.
I started following Brian when I stumbled upon the Dodge RedLine Blogger competition. It was obvious that he was head & shoulders above his competition therefor he won my vote. Then after visiting his website (http://www.problemchildkustoms.com), I was really hooked on his artistic genius. After meeting up with him at the SEMA show in November I can attest that he is truly one of the purely genuine nice guys in the business. He will answer your questions, offer his insight and actually thank YOU for the time spent .I now have a huge collection of his artwork and anxiously await his next offering. Please keep doing what you're doing Brian!
StudioPCK mbretschneider Nothing more than you really deserve! Thanks for everything on your website and for sharing your knowledge! I took one of the biggest decisions of my career to start working with cars and you are one of the ones to "blame" for that!
@OneManWolfpack This is all you can do is to question the saw blade remark? WTF??? Did you read any other disparaging comments? Did you stop to think that the thickness of the blade along with the clean-up work involved were all figured into the measurements? I don't know because I don't do this type of work. Wow! Sounds like you have some issues!
@OneManWolfpack It was done as more of a joke, as I was really adamant about the chop. It became an inside joke between us each time I'd mention some measurement or idea for a custom touch on the car.
@Marcia G Thanks so much... It's certainly been a life that revolves around cars, to say the least. I've been lucky to have made some great friends, and to keep some great people in my life through a number of changes and turns! I can't say thanks enough to the good people like you who always pushed us to follow our dreams (at least the important ones! ).
IamDeBest No need to get worked up. I understand the confusion, and have replied, explaining the micrometer reference. All good, guys. The subject here was "inspiration", and I'm stoked to be a part of that. Hopefully we don't inspire any ill feelings.
IamDeBest Thanks for the kind words and support! Was great to meet you and talk for a few minutes at SEMA!
Being a student in the Industrial Design program at SJSU I can truly appreciate just how much work you put into your ideation process, staying true to the aesthetics, and final packaging designs. I have a lot of questions I want to ask that I believe can only be answered in person. Until then keep up the great work!
StudioPCK Brian, I can assure you I'm very humbled to have your work and vision shown here. When Keith mentioned you and asked whether we should run a feature it was an absolute no brainer to me. Partly because I'm hugely envious of your talent, I have a hundred project cars in my head I simply can't afford to get out. Scale model guys are nearer the win, being able to create at least something tangible. But you have the vision that has created some of sweetest cars I've seen in a long time in full scale, and as somebody who has owned cars from pretty much every era I love that your work spans such a wide range.
Now all we need to do is feature some of the full size creations, maybe then you can talk us through them one by one?
@Mark San Juan Thanks, Mark! Feel free to hit me up (email via my site, whatever), and I'd be more than happy to chat and answer whatever I can.
Speedhunters_Bryn StudioPCK I cannot begin to thank you enough! I'm truly humbled. I was into scale modeling in a BIG way for years (I have cut plastic from virtually every model car company out there!), and still enjoy looking at what people can create in scale. (don't even get me started on my lofty dream model railroad layout -- with an underlying car and motorsports theme, of course!)
I'd love to walk through a few cars (or more!) with you and the readers! Let's make that happen...
StudioPCK Sounds like a plan!
StudioPCK Arvind72 Brian...seriously man...it's guys like you that have brought my game up a notch. Feelings mutual buddy!
Funny that most guys you see doing this stuff are armed with the latest, massive $1000+ Wacom Cintiq tablet, and not only are you doing this with an entry level 4x5 that was introduced 10 years ago, but you are producing better artworks than most of them. It just goes to show that better tools does not equal a better artist/builder/photographer.
James1010 Ha-ha! Thanks... The joys of raising a family, and making the most of the budget that I can! It's not always about having the biggest toys in the chest, it's making those suckers function at the breaking point, and getting creative when and where you can. Thanks for appreciating what I try to do every day!
Brian your work is incredible! Not only are the cars beautiful in their own right but the way they are presented really gives them a sense of personality; the lead sled at the gun fight, the Camaro in the car chase, it gives a feel for the car without the fear of the design being confined to a "theme".
As a young designer myself it's great to see someone so accomplished using the same tools as myself.
It would be great to get a chance to talk to you about some of this.
The title should have read "The Most Influential Automotive Designer You’ve Probably Never Heard Of"...not all of us are into trends you know?
I've seen his work before and admire his attention to detail along with Chip Foose. I could die a happy artist if I can work under either of them for a short while.
I'm not all for digital art(and not knocking it) though I love the end result. Love to see more automotive artist post like this in the future. Amazing work!
Brian is an inspiration to all of us. He has the commitment to be the best in what he does and it shows it. When you look at Brian it proves that hard work can overcome almost any thing. Keep up the good work, you are a dedicated person in what you do and I am proud to know you.
Gerry Buffalo NY Thanks so much, Gerry! And likewise, my friend!
kphillips9936 Thank you! To be mentioned in the same sentence with the master, well, wow... I'm simply humbled to have been featured here, and to be a part of such a great series. Hope to see many more articles like this as well! The Syd Mead interview is mind-blowing!
Verdigrie Thank you so much! I've always just tried to have fun with the designs, and even more when I can tell a story through them. I'd be more than happy to discuss all of that with you! Keith made a great point: I like to talk... shoot me a message, and we'll chat for a bit. Thanks again for the more-than-kind words and appreciation for the work I'm fortunate to create.
KeithCharvonia IamDeBestThanks, Keith. I have a few quick tutorials, with more on the way, should anyone be interested. Big thanks for the kind words, sir!
So awesome love the Hosoi deck!
Im interested in that program he uses..
Jake d I wish I could tell you that it's a simple process of "load this or that program"... As most of my work is one-off, custom design, it all starts with a sketch on paper. I rely on Adobe Illustrator for the most part to "ink" my drawings (much like digital color work for comic books). This affords me some level of a "safety net" should my hand decide to involuntarily twitch, not having to re-start after 40+ hours of drawing (much easier to hit "Undo" and re-draw a stray line thank throw it all away). I work in digital with an almost identical process to analog. Instead of using a marker, I'll use the stylus. There's a great advantage to having been familiar with the traditional drawing tools, as it gives a stronger understanding of how far you can tweak the digital tools to mimic a more physical instrument.
Thank you for this article, Keith - your contributions to Speedhunters are always genuinely passionate and down to earth. Brian Stupski is a truly talented and adaptable man, and I am pleased to learn of his existence today. One little error that I have noticed (and correct me if I'm wrong) is Danny Terzich's name is 'Denny' (not Danny)?
Concludes the inspiration theme!?!! Nooo! It was much too short. Some of the finest and insightful posts have come out through this one. Please make it happen again.
Great job on the post Keith and kudos to Brian, your work is pure automotive art.
Brain has completely changed my view on hot rods. The precision he uses to make something perfect is beyond imagination.
The most inspirational article I have read for a long time. This man is a legend. A massive inspiration, not because of his accomplishments, alothugh they are nothing short of huge, but from the challenge he's tackled.
As I said to Keith when I read this through, this is one of my favourite articles in a long time. As someone who's always had a soft spot for concept art of any form, seeing it mixed with my passion of cars was fantastic. A great interview and a truly inspirational story. Keep up the good work Brian!
AlexBailey Thanks for the kind words! I'm simply fortunate to be able to apply my obsessions to cars that light a fire, and for me, the best part is seeing talented, dedicated craftsmen take an idea or vision to a much higher level than I ever could. I feel like the guy at the quarry where a sculptor might find that right piece of marble... I can supply some raw materials, and get to enjoy what a master crafts from it!
SuzyWallace Thanks so much! I'm simply humbled to have been granted the opportunity to be interviewed for Speedhunters, and absolutely floored with the grace in which Keith writes.
@matt Wow, thanks! Not sure about a "legend" (although I do grill a mean steak from time to time). Big thanks for the kind words! I'm just stoked to be able to still work on the kind of things that interest and inspire along the way!
KiwiMotoring I feel terrible... It was hard to read an article about myself, and I missed the "Danny/Denny" thing as well! It most certainly is "Denny"! A great and true friend if ever there was one, and certainly a BIG factor in helping my career stay on track and move forward. My sincere thanks for pointing that out (and for the kind words, as well!).
azmedaj I feel the same way! This was a great series, and one that I'm truly thankful to have been a part of! Huge thanks for the kind words on my work... and another heaping of praise to Keith for the outstandingly kind interview, and for considering me a worthy subject!
Great article and i'm glad Brian got the recognition he deserves for his artwork. I came across his site a while back and his work is inspirational!
I read this entire article when it first debuted on saturday, and I absolutely loved it. It was intriguing to find out that some of my favorite car shops (Rad Rides by Troy, etc.) come to this guy to design their project vehicles. I myself, cannot draw. I'm a little better than stick figures, but not by much. So when I design a body kit or parts I have to use either Photoshop or a model like an RC carbody to get an idea of how different shapes or designs will look on the finish car. It would be nice to have this guys skill, or any other designer who can just sit down with pens, pencils, markers and paint and sketch out a car design (I'm thinking of you Mr. Foose). I think having this step of sketching a design is so valuable if you can afford it or can do it yourself, but like many things, I do not think that without a hand drawn sketch you are lost in building a car. I have yet to even bring up the fact that this guy can draw amazing designs without tactile response from his hands—that is amazing. Amazing article. I read every word of it. I think this is one of my favorite features that I've seen on the site in awhile (and that's saying something because there's usually a lot of great things on here to read).
I believe you could create what you do with boxing gloves on or with your feet if you so chose. You are an inspiration to me and I'm glad to call you my friend!
RichG Thanks so much! I truly appreciate the kind words!
Wildcardfox Thank you for the kind words, and glad that you found the article worthy of a detailed read! I'm simply fortunate to be selected by some extremely skilled builders to throw around ideas, and offer input. It's truly an organic process, often taking an idea and running it in all directions, and then heading back to the drawing board, discussing, dreaming, and more sketching. It's a fun and challenging job, and the creative process can be equal parts draining and rewarding. With some of the one-off projects, it's helpful to have the visual guide to keep the many fabricators on the same track, and to help build excitement... I'm just glad to get to play a part!
Del Swanson Thanks, Del! I often wear boxing gloves on my feet... just for kicks. Seriously, though, glad you call you a friend an inspiration as well! I've said it before, and will say it again: If a man is judged by the company he keeps, I'm doing far better than I deserve.
StudioPCK Wildcardfox Wow, Thank you for the response. I was not expecting that, and that was a pleasant surprise. I completely understand the ideas, and dreaming that goes into creating a shape that harkens back to history, yet offers a new twist and something different that makes this particular car an individual among a crowd. I also understand your point of how the sketch can keep an entire team of fabricators aligned on the project. I guess I never thought about that because usually I'm the solo fabricator on my builds. I'm not a huge shop like the guys you work with, so I never realized that. I'm just a solo composite builder/hobbyist/small shop. Since reading this article on Saturday, I've thought about how you brought psychology into your drawings—the ratio that was quoted in the article. I've thought about how innovative that was, and that if you are going to design things, you mine as well understand how the brain works, and play to ratios that it likes. Once again, thanks for personally writing me a response. Keep up the good work, and I think I'll close this response by saying a thought I had while working on a carbon part the other day: I thought that it is a shame that Disney owns the Trademark to Dreamworks, because although every shop (motorcycle, car, and other) is named either Skunkworks or Phantomworks after Lockheed Martin and Boeing's top secret facilities, some of the cars that I have seen built by builders like Rad Rides by Troy, Foose, Ring Bros are creations that can easily be described as dreams to fabricators, hobbyist, and car enthusiasts. So in short, the creations that you guys build should be allowed to be called "Dreamworks."
this is an incredible article, truly inspiring! Such an immense amount of talent and its from muscle memory? astounding, absolutely astounding. Keep up the great work!
RichardVaa Thanks so much! It's a LOT of concentration, and simply a case of keeping in practice... otherwise things start look a bit abstract, to say the least!
Great article! I was pulled in when I recognized your work immediately from the article thumbnail that splashed up on the homepage. I've been a follower of your Instagram account for a while now (after stumbling across some of your work) and have always really enjoyed everything you post, your work is truly awe-inspiring and gets a car lover like me drooling. It was great to learn about your roots and how involved you really are in the automotive design world, and to learn more about your creative process. Keep up the amazing work!
@mattswheels Thanks so much! I'm so glad that you recognized my work, and stoked to know that you enjoy the work! I truly hope that my sketches and renderings get the wheels turning. Big thanks to Keith and Speedhunters.com for granting the opportunity to me, and that we had the chance to share what makes it all "tick". Big thanks again for the very kind words!
KeithCharvonia Verdigrie Exactly! They seem to be as much of mood board as they are a blue print for the final model. Specifying the minute details but also giving the car some personality at the same time.
Thanks for the heads up. I'm going to send him an email in the next few days, it's always great to see someone so accomplished being open to helping others.
StudioPCK Verdigrie Thanks a million Brian for the reply and sorry for taking a few days to get back to you; my car overheating, replacing a jammed thermostat and my day job have kept me away from the computer.
Thank you for being so open and willing to talk others. It's really refreshing for some to accomplish so much in their field and for them not to pull the ladder up behind them. I'll send you over an email in the next day or two as I'd love to pick your brain over a few things.
This is one of the few articles on Speed Hunters that I almost passed on because it wasn't a car feature but I am quite glad I didn't. Great piece Keith.
I haven't tried the box methods on any of my car drawings. I should use it more than I have right now. But this article is giving me a good idea of how to approach it. Great article on automotive designer